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Clutch – RaceHub™ Adjustments

All Asetek SimSports® products come with an extremely powerful
yet easy-to-use piece of software that we have developed from
the ground up. It is called RaceHub® and will take care of your
every need. RaceHub® unlocks things you would not dare to
dream and is continuously updated.

RaceHub® Download
RaceHub® is available for download, in its newest version, on our
website (

RaceHub® Installation
After completing the download from our website, double-click
the downloaded file to initiate the installation. Follow the onscreen instructions and install them in your desired directory.
Once installed, open RaceHub® using the shortcut on your
desktop or in your programs folder.
Please be aware that edges on the rod clevis can be sharp.

RaceHub® Updating
RaceHub® will automatically notify you if there are available
updates. If you want to double-check, please go to www.asetek.
com/simsports/racehub and download the newest version.
RaceHub® has a built-in feature that allows you to update the
firmware on your devices automatically.

Asetek SimSports® RaceHub® allows you to make a plethora of
adjustments to your Asetek SimSports® products. On the Invicta®
pedals, it will allow you to adjust pedal maps, calibrate your
pedals, adjust the RGB lighting, and much more.
Everything is available in a highly user-friendly interface that
allows for quick and easy customization that not only gives
you complete control but does it in a manner where you are
constantly in focus – teaching you everything you need to know
to become a power user and expert sim racer.
The settings that you choose in RaceHub® will be applied to all
the supported games ensuring maximum performance and precision!

Pedal Calibration
To ensure your pedals are as precise as they can be, you should
run the pedal calibration wizard in RaceHub®. It is a quick and
straightforward process that takes you through a series of
activations that calibrate your pedals.
1. Navigate to the pane in RaceHub® called Calibration
2. Push the calibrate button

3. Follow the on screen instructions

4. Done! Your calibration will carry over into all the supported

Once your pedals are calibrated, only a few unique scenarios will
cause a need for recalibration:

a. If so desired, you have adjusted mechanical stop of your
clutch pedal.
b. If so desired, you have adjusted the static angle of your
c. If so desired, you have moved the pivot bracket

Deadzone Adjustments
In RaceHub®, you will be able to set both top and bottom
deadzones on all your pedals.

A bottom deadzone allows you to slightly activate your pedal
without engaging the clutch. For example, if you rest your foot
on the pedal. A top deadzone allows you to modify the point
of full activation. In the case of a clutch pedal, this would allow
you to reach 100% clutch before your clutch pedal reaches full
activation and the mechanical pedal stop. This preference is
individual and generally done by a race engineer before the car
goes on track. RaceHub® allows you to fully customize it and we
strongly encourage you to do it as well.

The top and bottom deadzones can be adjusted using these
sliders marked here:


We suggest the following settings for deadzone when using
the Asetek SimSports™ Invicta™ pedals, which is how it is calibrated
from our factory.
– Top: 2%
– Bottom: 2%

Custom Pedal Mapping
One of the great features of RaceHub™ is the ability to map the
curves of your pedals precisely to your liking. In most racing
simulator pedals, you will find a 1:1 relation between the amount
pressed on the pedal and the response in-game. This is not how
things work in real racing – so why should it be this way in your
sim rig? The answer is, it should not, and our pedal maps help
you avoid just that.
We have made a few preset curves that mimic typical scenarios,
but RaceHub™ also allows complete customization of your pedal
curves. Click, drag and drop – it is that simple!

Similarly, you can adjust your curves based on your driving
conditions—all in search of ultimate performance.

Please note that RaceHub™ custom pedal maps work best when
they are used exclusively and without the use of potential ingame settings. If your preferred simulator game offers a pedal
mapping feature, we highly suggest you leave it as linear and
instead use the functionality in RaceHub™.


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